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[Top 5] Warframe Best Impact Weapons (2022 Edition) Updated: 21 Feb 2022 2:52 am. Sawtooth Clip: +90% Slash, +90% Status Duration It causes enemies to flinch and recoil backwards. Corpus will resist this combo, but you can simply use Toxin or Magnetic to deal with them. (Quantity Chance), average item quantity on a roll attempt (successful or not), WARFRAME Wiki:Expected & Nearly Guaranteed Numbers, Shattering Impact takes effect on every melee hit from weapons with any Impact damage. Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. These are the most common damage types. Puncture: Puncture Damage is one of the three physical damage types. . The game features a fantasy open-world environment and action-based combat system. Top 5 Best Free-To-Play Multiplayer Games To Try Out In 2023 New melee stances and their forced procs : r/Warframe - reddit Warframe Orthos Guide - How to Obtain, Craft, and Best Builds Some examples of true damage include melee finishers (not Parazon finishers), Slash's bleed status effect, and Ash's Blade Storm ability. Request. It's also planned to be ported to Xbox Series X/S.LeyzarGamingViews :YouTube Membership: https://www.youtube.com/channel/UCXeubDV2dwI-V9FO9oiDu3A/joinPatreon: https://www.patreon.com/LeyzarGamingViewsDiscord Community : https://discord.gg/TpjshGyDonation: https://streamlabs.com/leyzargamingviews/tipTwitch Page: https://www.twitch.tv/leyzargamingviewsFacebook: https://www.facebook.com/leyzargaming/Twitter: https://twitter.com/LeyzarGaming#Warframe Slash only seems OP since it ignores armor scaling, but if armor didn't scale, it would be on the same playing field as every other damage type. Warframe has six combined elemental damage types: Blast, Corrosive, Gas, Magnetic, Radiation, and Viral. If the weapon's fire rate is exactly 2.5 it won't count towards the 70% chance. The Orthos is a double-bladed staff with great striking distance, giving it the ability to hit multiple targets. Caps at 75% armor reduction at x10 stacks. but due to how overpowered some statuses are, DE has started reducing how effective they are on certain enemies, the Lich system is a good example, the slash on shields, gas. Max Rank Found the internet! If slash gets nerfed again, it would ruin Titania, Ash and other slash ability warframes well Titania won't be ruined as much as the other warframes since the damage input she does still do alot of damage. He is currently a Freelance writer for TheGamer and Game Rant. Press J to jump to the feed. Damage | WARFRAME Wiki | Fandom If armor was fixed and only health scaled, then Puncture couldactually be an alternative to Slash. I know how elemental mods work now and that each weapon has its total damage split into 3 (sometimes 2) types of damage: impact, puncture, and slash. The chance is doubled if the fire rate of the weapon is BELOW two point five.These new mods synergize very well Critical Delay or Creeping Bullseye but keep in mind that the Internal Bleeding does not stack with Hunter Munitions. Slash: Slash Damage is one of the three physical damage types. Update 11: A new damage system was introduced along with new mods. TPV Impact Thermal Cut Glove This Cut Resistant Thermal Glove has an added layer of TPR for maximum impact resistance and high flexibility. Increases effectiveness against enemies with Shields, especially Corpus units. It helps if you can get used to one weapon and still get to use it when you need a different type of damage depending on the faction. i really tried to make itas simple as i could and short,so people wouldnt be falling asleep on the first paragraph, or see it as some book they rather not bother with. This damage type causes bullets to magnetize to a certain location, making it much easier to land headshots or hit a target multiple times with a punch-through projectile. Fixed armor would actually be an indirect nerf to Slash as well as a buff to everything else. If you're a new player, we recommend Corrosive and Heat. 100 Base damage, Bleed ticks for 35 each. Im sorry for the long post, im just trying to reply to everyone without double posting . There are four standard Elemental Damage types in Warframe: Cold, Electricity, Heat, and Toxin. 1 mod, each procapplies 1% armour/shield/health Shred status, at 5 stacks your next hit doe's 50% more damage to armour/shield/health and resets counter. The status they current provide is ok for a base status that you dont even need to mod for to get, which is why I will suggest making a way to improve them, IF you mod for them. What ARE Slash, Impact, and Puncture? : r/Warframe generally they aren't too helpful, because for whatever reason, they max out at just +60%. Sign up for a new account in our community. (people will use vigilante armaments over this Rupture any day, its the same reason augur pact is hardly used). Applying additional status effects will refresh the duration. Only increases the Impact damage of rifles. Piercing Hit: +90% Puncture, +0.9 Punch-through Full making your weapons as powerful as possible, Warframe: Excalibur Complete Guide Drops, Abilities, And Builds, Warframe: Galvanized Mods And Weapon Arcane Guide, Warframe: Revenant Complete Guide Drops, Abilities, And Builds. Learn how to create Viral damage, inflict bleed on enemies, and more with Warframe's various damage types. If all players aren't using corrosive projection then i would go with puncture so it would help out with high armor, and if everyone is using corrosive projection then go with slash, the bleed proc is nice. While it can't fully strip armor on its own, Corrosive's damage multipliers and status effect make it a fantastic element for fighting the Grineer and Infested. www.onrpg.com It is highly effective against Grineer Armor and Corpus Robotics, but suffers against Corpus shields. 4) Orthos Prime This weapon was introduced in Update 9.0 and it can inflict a lot of damage. Sign up for a new account in our community. Why take +impact and only 90% base damage, when we have Seration, Heavy Caliber and multishot to mod for?. Each weapon now also gives three different types of damage: impact, puncture and slash. Personally, i think base IPS that you get for free, should not be more powerful than what you spend mod space on, otherwise why even bother using elemental. For example, unless you really want a specific double elemental combo to exploit a certain weakness or for a status proc, a faction mod + 3x 90% elementals will give you a higher raw damage than 4x 90% elementals. sooner or later, Slash will be nerffed againor become useless against enemies. Premium Powerups Explore Gaming. The problem with scaling armor is that damage types that have ways to deal with it become exponentially better than the other damage types as levels scale. Thanks! Does it even matter as long as a weapon has high damage for 1 or more of the 3 damage? 10 stack suggestion is OP for crowed control, status weapons can get 10 stacks in a matter of 1-2 shots/hits. Damage types are divided into certain categories: Status staggers targets and increases HP threshold for Parazon finishers, Status reduces the target's damage output, Status shocks enemies, chaining electricity to nearby targets, Effective against flesh and bypasses shields, Status creates an AoE that deals damage over time, Effective against Overguard and resets Sentient resistances, Status creates a dome that magnetizes projectiles toward the dome's epicenter. 1 mod, each procapplies 2.5% Hack, which deals 2.5% more damage for every consecutive hit. I'll do some math to see if it really is worth it on some weapons but over all it looks like these mods are just worthless. 460k dps viral+slash crescent slicer. Could someone just explain to me what Slash, Impact, and Puncture are in the most detailed way possible? Sourced from official drop table repository. Heat is considered by many as the best simple element in Warframe. [Top 5] Warframe Best Impact Weapons (2022 Edition) Very often the armor reduction from Shattering Impact appears to only be able to be applied by the host as the health bar remains yellow for the clients. hunter munitions will apply Hack as the 1 mod effect, 2 if you equip a second slash mod. +30% Impact 'Warframe' Duviri Paradox TennoCon #Warframe New Impact to Slash Mods Hot or Not?! Like Reload Speed mods, some weapons (Supra, Gorgon) get way more benefit out of them than others (Akstilettos, Bows), so I'd say level them anyway and use them wherever they give the biggest boost to damage. Use regular expel mod if no primed version as it is still a 1.3 or 1.69x multiplier. ( (100 + 50) * 10 / 100 = 15) Although most weapons have varying proportions of Impact, Puncture, and Slash, some weapons (such as the Glaxion or Phage) can have no physical damage at all. Create an account to follow your favorite communities and start taking part in conversations. There's a reason why you don't want to strip all of an Eidolon's armor with Shattering Impact Sarpa. IPSshort for Impact, Puncture, and Slashis the backbone of most weapons you'll find in Warframe. 2 mods = 10 stacks (retains the 5 stack bonus, but does not reset at 5 stacks, it resets at 10) This particular Warframe is known for its powerful abilities, high mobility, and versatile play style. Band Aid Mod site:forums.warframe.com - Search . Kuva Nukor - Impact vs Magnetic : r/Warframe - reddit Impact and Puncture are trash. Melee units are unaffected by Blast's status effect. 1XIV. Sad too because I already lvled up some of them thinking I was going to need them. If you're doing a long survival run, then there are certain requirements. WARFRAME Wiki is a FANDOM Games Community. Certain people were saying get this weapon cause it has puncture damage and other don't, so I was wondering if there is one damage that is more important than another. The go-to source for comic and superhero movie fans. i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. "once a mod for the respective IPS has been placed on a weapon, it will convert the base IPS, into a different name and adding the damage increase.". New Movie News, Movie Trailers & upcoming Movie Reviews. Or is it similar to where you get more experience killing Grineer then Corpus and Infested? Amplifies DoT if the bullet that proc the DoT status hits the weakspot. Is Impact Kuva Nukor Really Worth It? (Warframe) - YouTube Can be obtained from transmututation Overall, it has the second highest damage of all hammers in the game, and the second highest attack speed, giving it the greatest damage per second rate . Impact Impact's effectiveness versus Shields and Machinery makes it a great damage type against the Corpus. This means that Collision Force is only better than a 90% elemental if a weapon has at least 75% of its IPS in Impact. We can try nerf bleed status effectto make it no longer ignore armor, but that will attract some backlash. Warframe and Destiny 2 in particular stand out in the genre thanks to the power fantasy that they offer, combined with unique gameplay mechanics that haven't been successfully replicated in the. Browse our network 9 Reloads are faster while sprinting, even more so in Gauss' hands. 2 that is pure and simple, OVERPOWERED! Most builds in Warframe take advantage of the Hunter Mods in some way. Altered the text of the Shattering Impact Mod to be in line with the other parkour Mods. Impact's effectiveness versus Shields and Machinery makes it a great damage type against the Corpus. regardless, if your build benefits from an extra elemental damage type mod, I'd say that should take precedent. The physical damage mods are only worth equipping on weapons with very high base damage in that area - so say, with the Jat Kittag, sticking a +90% impact bonus on it gets a MASSIVE boost in damage when compared to something like the Cronus. At max 10 stacks the parazon finisher chance is 100% and finisher health threshold is 33% of maximum health. Scaling armorbreaks the balance between damage types. So here it is, my suggestion to address IPS. Next: Warframe: A Complete Beginner's Guide. Am I right or do I have it completely wrong? If armor didn't scale and was fixed, these numbers won't change regardless of level. Toxin is the best standalone element for combating Corpus shields, as Toxin damage completely bypasses enemy shields. ((100 + 50) * 10 / 100 = 15). ), You need to be a member in order to leave a comment. My proposed impact and puncture rework A +10% impact would do an additional 10 impact. That was what I was looking for. Also, unless misunderstood, faction mods are good if you have the room but not so good you get over even elemental mods. Grind Hard Squad 212K subscribers Subscribe 43K views 4 years ago ABOUT THE VIDEO This video will show you whether or not shattering. IPS stat mods can look something like this. Based on the limited selection you have right now, go with Convulsion, Heated Charge, Quickdraw, Slip Magazine. Archived (Newbie) Can anyone help me understand how Slash, Puncture, and Impact work when it . Exact explanations of how each damage type works can be found below. Its damage modifiers make it solid for Corpus enemies, although this element seriously struggles against armored and Infested enemy types. Snipetron Vandal is a Puncture damage-dealing Sniper rifle with a base critical chance of an incredible 28%. Recommended for use with weapons that have a higher Impact damage than other damage types. what point does it become 0?, like what level? For example: Burston is 10 in each category. people should be welcoming to ideas that makeitsooner, if those ideas still give a decent result. Once you equip a mod for a stat, it will then make it more powerful, and if you mouse over a stat, it tells you what it does and how it affects enemies. Bleed ignores armor scaling and will always do the same damage while everything else gets weaker as armor ramps up. Pierce status chance to bypass armour and shields and a damage increase, which will also add the damage type to weapons that dont have Puncture (Phage), which will go very nicely with viral. Slash as a base element is good against bare health. (so if Slash > Impact + Puncture, you should be good) For an interesting case, take the Soma Prime. Armor strip and DoT damage make Heat excellent for all factions across all activities. It's easy! SLASH 112.0 TOTAL Damage 160.0 AVERAGE HIT 280.6 SUSTAINED DPS 561.2 +37.0 % 11 Amalgam Organ Shatter +85% Critical Damage +60% Heavy Attack Wind Up Speed 11 Killing Blow +120% Melee Damage On Heavy Attack +60% Heavy Attack Wind Up Speed +17.6 % 9 Gladiator Vice +30% Attack Speed 10% Critical Chance per Combo Multiplier even Gas and Magnetic was ok, not as fast, but probably due to not havingarmour reduction that corrosive has. Elemental mods do take from the total of the added physical damage, so a +10% fire would do an extra 15 fire damage. For safety, rockets arm after traveling a safe distance. Rupture You need to be a member in order to leave a comment. if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless.i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. 4x multiplier is insane (not to mention it further overpowers melee). Learn everything about Warframe's Ash. Slash being good against flesh (Like the infested), puncture is good against armoured targets (Grineer) and impact is good against shields (Corpus are a good example. (Quantity Chance), average item quantity on a roll attempt (successful or not), WARFRAME Wiki:Expected & Nearly Guaranteed Numbers, Cannot produce multiple procs in a single instance of damage alongside any other. I was wondering if the mods that increase impact, puncture, or slash are worth equipping? Generally try to avoid Impact, due to it being good against shields (which often are easily removed by cold/magnetic or directly bypassed by toxin and viral procs) and go for Slash (with corrosive if facing plenty of armor) or puncture (which is generally good against everything). Most weapons in Warframe use Impact, Puncture, and Slash as their default damage types, although some weapon types (Lich and Tenet weapons, the Phage, etc.) Edited April 12, 2015 by Rakshal -DragonOfTheWest- PC Member 907 Posted April 12, 2015 (edited) It only works on organics due to the weapon's nature. even if armor was a fixed value, anything that bypasses it makes it pointless to mod for both, when you can just mod for 1 and be better off than modding for both. Useless on low-damage weaponry, but incredibly useful for getting an extra 90% damage out of weapons focused in that school. Single Element: +25% I just feel like I have ammo issues too much with it, but it may not be the case for you), Acceltra guide by The-Simulacrum-Warriors, galvanized scope is bad (dont work on aoe or slash + too hard and cba), if no primed ammo mutation just use normal one or vigilante supplies, can use serration as primed faction mod replacement, use rime rounds over primed cryo rounds in sp (slash dont scale with elemental so more viral proc better), if have (external) fire rate buff can take vile acceleration out for smth (see below), set sprint as toggle (and keep it toggled on ofc) for permanent reload buff, viable replacements: Serration, Bladed Rounds, Galvanized Aptitude, and Hammer Shot, most consistent: Serration (amalgam version also works well with this gun, good QoL), highest possible dps: Bladed Rounds (when stacked with primary merciless, but much weaker initially), best vs high level enemies: Galvanized Aptitude (enemies live longer so can stack more viral for more damage), best secondary replacement (if one of the above is already in build): hammer shot. Even with those ideas, with the way IPS currently is, those mods wont be used over other mods. same with reload/fire rate mods. Scaling armor gives ehp disparity even between units of the same faction. Very high critical and status chance also with high attack speed. Close. Warframe: Every Mod Set Ranked From Worst To Best - TheGamer It's a design problem when Bleed tics deal more damage than Puncture damage. Slash vs Impact vs Puncture :: Warframe General Discussion Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. By default, this damage type will cause enemies to flinch for one second but can be increased with continuous hits or investment. its like having cheats that the game just gives you, instead of having to hack it, only thing missing is "God Mode", but wait, we have invis, so thats not needed. Hunter Munitions turns any critical weapon into a Slash-proccing machine while Hunter Adrenaline is a stronger version of Rage. Slash - Causes the Bleed status effect, dealing True damage for six seconds equal to 35% of the weapon's base damage after a one-second delay. Released for Windows personal computers in March 2013, it was ported to the PlayStation 4 in November 2013, the Xbox One in September 2014, the Nintendo Switch in November 2018 and the PlayStation 5 in November 2020. Toxin ignores Shields and doesn't get the same praise that Slash gets. - Each impact stacks increasesparazon finisher chance and parazon finisher minimum health threshold. Main: Roasted chicken with roasted potatoes and green beans. that is pure and simple, OVERPOWERED! All rights reserved. The two new mods are:Internal Bleeding and Hemorrhage and they both do the same thing only the first is for primary weapons and the other for secondary weapons.Impact status effect have a thirty five percent chance to apply a slash status effect. pretty basic question, I recently came across a guy in a mission that managed to 1 shot acolytes without armor stripping and he used a contagion but I cannot seem to replicate that I tried no strip with corrosive I used viral and stripped I even used eclipse arcane fury and void strike and somehow the damage does a measly 70k with a heavy attack and takes 5 to kill an acolyte but several . Related: Warframe: Excalibur Complete Guide Drops, Abilities, And Builds. WarFrame PvE MMO-Lite . Slash is the best IPS damage type. i will make suggestions on elements depending on how this goes. With the way IPS currently is,Accelerated Blast is only good on a handful of weapons, unless you are going for fire rate, however, with my suggestion, it will have 1%Pierce status chance to bypass armour and shields and a damage increase, which will also add the damage type to weapons that dont have Puncture (Phage), which will go very nicely with viral. Most endgame builds use Toxin over Magnetic since Toxin completely bypasses Corpus shields. Combining two elemental mods will create a combined element. The aforementioned system is the highlight of the game, with players using elemental magic that reacts with each other and character switching. With a guaranteed Impact proc with enemies at 9 meters, and a 30% critical chance, the Fulmin is a powerhouse weapon under the right conditions. Search within r/Warframe. [ Hunter Munitions] doesnt deal much damage vs shields but the burst mode can already deal decent damage Recommended videos Powered by AnyClip AnyClip Product Demo 2022 AnyClip Product Demo 2022 Feature Vignette: Live Feature Vignette: Management Feature Vignette: Marketing Slash-focused loadouts tend to pair this damage type with Viral to increase Slash's bleed damage. its the same reason you take toxin now (used to be gas/slash) for corpus. User account menu. Its damage multipliers allow it to decimate unarmored targets, while its status effect makes Viral a great element for killing more armored targets as well. and if you dont have the elemental mods you need to build optimally. This chance is doubled when the weapon's fire rate is below 2.5. thehotsung8701A,April 12, 2015. Each of these will have an elemental status tied to them. Puncture is generally the better damage type since it only deals less damage to shields. 5 impact By Other weapons (like the Plinx or Tysis) can deal a combination of physical and elemental, or combo elemental damage. Polarity Armor is a health multiplier and just creates a huge eHP disparity between armored and unarmored units. this effect is more of a boss killing effect, where it is only really effective on 1 tough enemy, not 20 or 50. Impact Damage is one of the three physical damage types. That's because Corrosive has a +75% against Ferrite. They tried indirectly nerfing Slash by getting rid of the 4x proc priority of IPS which also indirectly buffed Puncture and impact because the Warframe community will throw a massive fit if they did nerf Slash directly as they tried to propose years ago. Its status effect can stack with other slows, although most players opt to combine Cold with Toxin to create Viralone of Warframe's combined elemental damage types. It will never reach 0, but when armor grants 99% damage reduction, it feels like 0. In terms of status procs puncture causes the enemy to do less damage, slash provides an armor ignoring DOT, and impact causes a stun. A +10% impact would do an additional 10 impact. To do this you will have to go to Cetus on Earth, with Fisher Hai-Luk and select the "Cut fish" option. basically, the idea behind this is, if you use mod space for a stat, you should be compensated for it and if you use 2, then you should be double compensated. It deals 247.5 base damage that can be enhanced further with the progenitor element bonus Liches give, and most of the Livia's damage is Slash. Sourced from official drop table repository. Puncture 4 Forma Tiberon Prime Build by GameHasWeirdNames - Slash tiberon Rupture is a mod that increases the Impact damage of Rifles. they have changed the way armour scaling works, so slash is not as important as it used to be years ago. You'll need to build your loadout around Electricity procs and damage multipliers to make the status effect worth using. Corrosive is created by combining Toxin and Electricity. Similar goes for Impact. Rending Strike, which adds to base charge damage as well - still only better than an element on weapons with some significant %age of puncture dmg. Warframe: Quick Start Guide Viral will multiply the damage of your Heat procs, while Corrosive will help Heat strip as much armor as possible. How to leave a lasting impression on the enemy. Thanks! Its status effect, while powerful on paper, deals insignificant damage on its own. why do people want to spend so much time in a single mission?, the rewards you get from wave 500 are the same you get from from like wave 20, rewards dontscale, drops dontreally scale. Only use this on a status primer. you still need to get down to 33%, and if your damage is able to do that fast enough you wont need that increase, and if not,this will be pretty much useless anyway. Warframe's freedom of movement allows you to navigate through Missions in a wide variety of ways. i can still effectively kill level 160 heavy gunners with 0 slash build (bo prime) and no riven. That said, never use Toxin against the Infested at higher levels due to how common Toxic Ancients are. thanks for the help everyone! If armor was fixed we won't have stupid scenarios where Radiation deals 18x more damage than Magnetic against 6000 Alloy armor. Impact Damage | WARFRAME Wiki | Fandom Cold is great for damaging shields and certain Grineer heavy units. If you can find a way to inflict incredibly powerful Gas DoTs on targets (such as with Baruuks' Serene Storm), it can be a useful AoE effect. Edit:status procs, puncture decreases damage, useless; slash deals bleed that ignores everything, great & impact stuns them for 1,5 second, garbage. Radiation's status effect is especially useful for pacifying Ancient Healers and Eximus targets, preventing their auras from buffing their allies. Exactly 50% of its IPS damage is Slash, so it will not split bodies. Now. Slash only shows its mettle when armor levels get high and that doesn't take very long. block forward: first hit procs impact, second hit procs slash, third hit knocks down Vengeful Revenant neutral: fourth hit procs impact, fifth hit knocks down forward: third hit procs slash, fourth hit procs impact neutral block: second hit procs slash and lifts, forward block: first hit procs impact, third input knocks down Swooping Falcon Many endgame loadouts will use mods like Hunter Munitions to inflict as many Slash effects as possible, killing the target with a barrage of damage-over-time effects. It has no effect if the melee weapon's Impact damage is zero (for example ranged attacks of, The amount of armor reduction per hit is a flat, constant value, independent of the amount of, Shattering Impact is applied before percentage-based base armor strips, such as. Google search "warframe damage" and you will get back http://warframe.wikia.com/wiki/Damage_2.0. It's tough to top Viral in the current meta. Primed Expel: A further 1.55 multiplier to hornet strike/deadhead and Devouring Attrition and double dips on slash DoTgiving them 2.4x multiplier. Confused targets deal 100% damage to allies, Enemy auras stop affecting nearby targets while confused, Punch-through projectiles ricochet inside the dome, The dome is centered on the point of impact. All Warframe Damage Types, Explained - Pro Game Guides

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